H1 Keep on the Shadowfell & Quick-Start Rules (4e) – An Introductory 4th Edition D&D Adventure for Characters of Levels 1st-3rd. The town of. The town of Winterhaven stands watch over a ruined keep that was once a bastion of good in the realm. This keep overlooks the Shadow Rift. Over in Help! I am going to teach D&D4E to 7+ people, I made a throw-away comment that I thought that H1 blows chunks.
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I mean something free like asmor’s. Next, full battlemaps of the Keep: If you believe your item has been removed by mistake, please contact Steam Support. On whatever hand I’m up to, there are certainly encounters in there that are just meh.
This item will only be visible in searches to you, your friends, and r&d. I’ve read another set of fixes at elevenfootpole. Cordell and Mike Mearls and was first published in May Ralph asked about building memorable encounters, so let me concentrate on how H1 fails there: I don’t disagree with many of the comments above as applied to the H1 text, but I can’t imagine running any adventure without customizing it and reacting to player choices in the game, and I don’t think that’s unreasonable.
If you want modules but don’t want the above route, Dungeon magazine on Wizard’s site have various adventures set.
Monday, 17th March, The folk at WotC also did a republication, and the fixed adventure is now downloadable for free at their TryDND website. As a data point of opposition: It could be so much more.
This is particularly true for the first piece of 4e material anyone sees. There are a few options. DMs routinely change modules to suit their tastes or their parties, and the variety can be really interesting. I ended up making use of the H1-H3 Orcus Conversion you listed, of all of the fixes I read about this one was the simplest to incorporate and most importantly it fixed a lot of the issues I had with the module.
See all 9 collections some may be hidden. This page was last edited on 18 Juneat Michael Ironside vows f&d My main issue is the presentation and organization of the book.
Keep on the Shadowfell – Wikipedia
This doesn’t just impact the fiction. I don’t know if our DM increased the encounter difficulty to accommodate or not.
Adam Dray The combat encounters shadowfell are fine. If it’s a good framework, don’t. There is also some info on other adventures in the same series of adventures.
Cordellwas published in by Wizards of the Coast. Retrieved from ” https: I kkeep ranted about the faults of the adventure around when 4th edition was published, it’s that bad. There’s a pit in the very first encounter in the dungeon proper, so people can be pushed into it and learn those rules. This is actually the module tne pushed me away from 4E until about a year ago, so go figure!
That’s a module I’d like to play.
[4E] Why I think H1 Keep on the Shadowfell sucked
I wanted a lot of environmental effects, things you could swing from, knock over, force enemies into, push people off of, etc. Adriano Varoli Piazza 7, 3 37 Here is a thread talking about changes and edits.
I want them to aim higher and show me something I can’t imagine. That’s not even snadowfell main problem with it. This item will only be visible to you, admins, and anyone marked as a creator.
dnd 4e – What fixes are there for Keep on the Shadowfell? – Role-playing Games Stack Exchange
As long as nobody is trying to break or game the system I think you’ll be fine, but that’s just my personal experience. I think this was a conscious decision for Wizards. Kalarel plans to reopen the Shadow Rift to connect the material world to Orcus’s temple in the Shadowfell.
I hate the way they separate the tactical sjadowfell away from the encounter descriptions.